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*{{Patch|June 20, 2017|Bloody Baron power changed from 4 to 6.}} |
*{{Patch|June 20, 2017|Bloody Baron power changed from 4 to 6.}} |
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− | *{{Patch|May 24, 2017|Bloody Baron power changed from 6 to 4. Abl. rework: If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1. Now Agile |
+ | *{{Patch|May 24, 2017|Bloody Baron power changed from 6 to 4. Abl. rework: If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1. Now Agile (was Siege).}} |
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Revision as of 11:26, 9 August 2018
“ | I've not been a good father, I know, but… perhaps it's not too late.
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Ability
If in hand, deck, or on board, boost self by 1 whenever an enemy is destroyed.
Animated card
- Note: For accurate card stats, see infobox to the right; the one below is for illustrative purposes only.
Witcher links
- See this subject on The Witcher wiki: Phillip Strenger
Patch changes
- Gwent Update: Dec 19, 2017: Bloody Baron power changed from 6 to 9. Now boosts wherever it is and has lost the ability to move to the top of the deck.
- Gwent Update: Aug 29, 2017: Added Officer and Temeria tags.
- Gwent Update: June 20, 2017: Bloody Baron power changed from 4 to 6.
- Gwent Update: May 24, 2017: Bloody Baron power changed from 6 to 4. Abl. rework: If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1. Now Agile (was Siege).