Order: Boost an allied unit by 2. Charge: 4.
Once all Charges have been exhausted, move a Soldier unit from your deck to the top.
This ability adds 15 provisions to your deck's provisions limit.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges. Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Here is a short list of examples for decks that may use this leader. Please note some may be outdated and only serve as an example of what decks may utilize this leader ability.
- https://www.playgwent.com/en/decks/guides/129544 This deck uses armour cards to help protect important gold cards as well as boost the power of Living Armor.
- https://www.playgwent.com/en/decks/guides/128581 A deck that uses aristocrats and soldiers to provide powerful synergies whilst using the leader ability to help protect important cards.